NetHack Patch Database v0.27323 patches( Main | Add | Browse | Search | Random | Contact | FAQ )Submit an updatePatch namerequiredVersionAuthorrequiredAuthor's Homepage or EMailPatch filePatch Download URLForSlash'em 0.0.7E7Slash'em 0.0.7E6F2Slash'em 0.0.7E5NetHack 3.6.4NetHack 3.6.3NetHack 3.6.2NetHack 3.6.1NetHack 3.6.0NetHack 3.4.3NetHack 3.4.2NetHack 3.4.1NetHack 3.4.0NetHack 3.3.1NetHack 3.3.0NetHack 3.2.1Short DescriptionrequiredLong DescriptionThis patch adds a new compound option: autosave (as proposed in GitHub issue #208). The idea behind patch is to allow artificially limiting game session duration, by automatically saving-and-quitting after playing for N turns (where N is argument of the option). This could be useful for public servers, where *Robin accounts are used as a form of multiplayer and players play for N turns, and then give control to another person. Another use case is to use this option to just keep yourself from playing too long game sessions (e.g. during coffee-break, etc.). Option is specified like this: OPTIONS=autosave:500 Which would save-and-quit after playing for 500 turns. Defaults to -1 (autosave disabled). 0 is invalid value, because game would then quit right after starting. Any positive value is used as turn countdown, and when it reaches 0, game is saved and quit automatically.Max. 65500 charsYou will need to answer the following question correctly: What symbol represents something edible?