Name | Pet Ranged Attack v1.0 |
Rating | |
Author | Darshan Shaligram |
For | NetHack 3.4.1 |
Description | Pets can use ranged attacks, eg. breath |
Also adds:
-Some monster intrinsics can time out -Monsters get to use more spells | |
Download | http://www.angelfire.com/trek/mazewest/nh-patches/petrange.diff (130.5 Kb) |
Added | January 31, 2005 11:08 |
Changed | May 29, 2006 15:33 |
Submit an update to this patch |
4 | Ozma777 | October 14, 2016 03:51 |
Might be that in order to make it compatible with monster spells patch (and to make it work without failed hunks) you need to "hand code" it. I think I got it to work with slashem but I can't remember (since I have added a whole lot of patches).[Quote] | ||
Eric Herman | June 25, 2011 01:07 | |
Looks to have good ideas, but unfortunately this patch does not apply cleanly to nethack-3.4.3 source:
Hunk #3 FAILED at 621. 1 out of 3 hunks FAILED -- saving rejects to file src/steal.c.rej After a few minutes of fooling around, I've concluded it's not just a simple fix like moving the block to the new location.[Quote] | ||
4 | GregorJ | February 04, 2007 21:06 |
I like the idea. Unfortunately, this patch is incompatible with L's great "Monster Spells Patch" [http://bilious.alt.org/?184], which makes encounters with spellcasters much more interesting.[Quote] | ||
5 | John H. | April 18, 2006 08:01 |
Pet ranged attacks are one of those things that has been a long time in coming. It might have unforseen game effects, but I think this is a case where, if it does, it should be balanced around, not excluded.[Quote] |