|Description||Handmade levels to replace the Gehennom maze levels.|
|There are 42 of them and 5-8 levels are used each game (and replace 38%-89% of the pure mazes). Some of the levels are more common than others, some are more mazelike, some may hold surprises.
Since the patch affects only gehennom.des and dungeon.def, the NetHack program itself is not changed (but note that only games started after the patch is installed will see the new levels). A Windows user can download the nhdat file and swap it out with their existing one. Other users can build only the levels or nhdat and swap these into existing builds.
|Download||https://raw.github.com/cheepicus/hecksquared/master/diff.txt (112.4 Kb)|
|Added||January 31, 2005 00:23|
|Changed||March 25, 2014 11:35|
|Submit an update to this patch|
|5||scummos||June 16, 2010 22:47|
|Yay. This is really a great patch, good work.[Quote]|
|5||Dargor||August 17, 2009 17:11|
|Work fine on *nix, great patch.[Quote]|
|cheepicus||July 07, 2009 11:47|
|Can't really act on blindcoder's report without knowing what system he was on and what the fix was.
Patches that add lev files will usually require Makefile changes. Those are hard to put into patches that cover all platforms. But really, if you can apply a patch, you should be able to edit the Makefile yourself, esp. given the examples already present in the patch.[Quote]
|5||John H.||November 26, 2006 01:40|
|There doesn't seem to be much talk about this lately, but it is one of the better solutions to the Boring Gehennom problem.[Quote]|
|1||blindcoder||March 16, 2005 11:26|
|needs a manual adaption of top level makefile. Please fix in next version[Quote]|
|5||1KB||March 15, 2005 10:43|
|Apply it to 3.5, m'kay?[Quote]|