NetHack Patch Database v0.27

323 patches

Potions of Poison and Sickness

NamePotions of Poison and Sickness 0.5
RatingNot rated
AuthorJustin T Nelson
ForNetHack 3.4.3
DescriptionRedefines the potion of sickness and adds a new potion type
 The idea behind this is to distinguish "biologically contaminated" fruit
juice -- a bacterial or fungal infection -- from "poison", meaning
arsenic, venom, et cetera ("Yecch! This stuff tastes like poison.").
The former doesn't go on your arrows, and the latter doesn't heal Pestilence.

* Potion of sickness renamed to "poison", and has 10% instakill vs. monsters.
* Otherwise does a bit of damage, based on die roll rather than maxHP.
* New "potion of sickness" causes illness like a tainted corpse.
* Sickness potion does maxHP-based damage to monsters, or heals Pestilence.
* Diluted sickness does half damage.
* All undead and F are immune to sickness.
* Both potions can be turned to juice by dipping a unicorn horn.

Issues:
* Your gravestone still says "poisoned by a rotted giant corpse", "poisoned by
Pestilence", or "poisoned by a contaminated potion" [of sickness], though it
is in fact death by sickness.
* "contaminated" water from fountains should be reclassified.
* "FoodPois" label may need rethinking.
DownloadGet it from us (10 Kb)
AddedOctober 02, 2007 23:11
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